![]() ![]() The submission mini-games have been completely changed. The legacy controls were kept in and also a hybrid option of new and old is another option. Now there are fewer options on the grappling hud, which means your fighter feels more restricted. Again, another change that feels a lot less natural.ĮA Sports also tried fixing the frustrating ground game controls by simplifying them. To initiate a Thai clinch, it is now R1+Square, whereas before it was L2 and Up on the right analog stick. This seems like such an unnatural choice of button in comparison to the way it was before. Takedowns are no longer initiated by using L2 and one of the analog sticks. EA Sports have changed a few controls since the last iteration. Yes, you do see sweat and blood particles fly in the air due to the impact, but the character faces are so stiff in comparison. Ten years later, on a further generation of consoles in UFC 4? Not so much. In ‘ Fight Night‘, you would see the character’s faces ripple their jaws cracking in great slow-motion detail. They react in a rubbery, janky way which looks really unnatural.ĮA Sports have advertised a “new” feature of action-packed replays (basically what the ‘ Fight Night‘ series did) but even these are not as good as those boxing games. Animations are clunky when two character models clash together. You can then visibly land a flying knee and it doesn’t even register as a strike. At times you’ll punch thin air, but do damage to the opponent. The striking remains fluid, but once again the hit detection is erratic. The gameplay itself is almost identical to UFC 3. If anything, they have actually become worse. Sadly, in EA Sports UFC 4, the previous issues still exist. We’ve also added some new screenshots of some of the fighters.In my review for ‘ EA Sports UFC 3‘, I was critical of various issues such as the hit detection and the overall controls, but the improved Career Mode and additional new game modes received praise. UPDATE: (8-6) The top 50 UFC 4 fighters have now been revealed. With that said, over the next 10 days, EA Sports will be revealing the top 50 fighters in UFC 4, starting from the top 50-41 today. Make sure to r ead the full breakdown at the official UFC 4 website. Recovery – Replaces heart and toughness.Cardio – Replaces strike stamina and ground stamina.Ground Striking – Supporting the brand new ground and pound system.Clinch Striking – Supporting the brand new clinch system.Punch Power / Kick Power – Punches and kicks are split in terms of the damage they cause.Punch Speed / Kick Speed – Punches and kicks are split in terms of their speed.To accommodate the new gameplay features and allow for a more realistic representation of diverse fighting styles, the team expanded the attribute system. This will help you determine who has the highest punch power or highest kick speed in each division and allow comparisons of individual attributes on each fighter. For returning users and advanced players, you can examine a fighter’s individual attribute values as numbers. ![]() This allows for a better assortment of fighters when playing online or against friends on the couch. This change will allow players to quickly observe and determine a fighter’s strengths and weaknesses in specific areas, without focusing on a single numerical OVR. In addition to the overall star rating, each fighter will also have a star rating for their stand up, ground game, health, and moves. ![]()
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